At E3 2010 the the 3DS was the spotlight of the event. It had an awesome first quarter for the release, in which it sold over a million devices in Japan only. Then again, as time passes, the little handheld has been loosing it's limelight and becoming less and less attractive. All of this is happening for various reasons that only Nintendo can solve, if possible.Ranging from the lack of software to the unimpressive hardware, one can only ask the following question; How did this happen?
Breaking the two concepts let's take into consideration the fact that the hardware is just a small bump into the existing technology of a DSI, only with a back and front facing camera and a cool but not marvelous 3D feature. When people noticed the lack of powerful hardware, mixed with an unfriendly price tag, everyone and their dog started to slowly go away. This facts bring the next one, which is lack of software.
No one can expect 3rd party developers to create game for a handheld that isn't selling. For Nintendo there is a limit to how long they can sustain a large sales run with only two or three games like Zelda: Ocarina of Time remake (which has been remade like XXX,XXX times already). To this situation, only Nintendo ca try to do something to attract new people to buy and thus bringing new developers.
Let's hope the reduced price tag they made official (from $249.99 to $169.99) makes a difference or we will be watching the slow and painful death of a console/handheld of our recent times.